Difference between revisions of "Game Element (Data)"

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(Example)
(Example)
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==Example==
 
==Example==
  
The following example demonstrates what a "game" element might look like. All default values are assumed for optional attributes.
+
The following example demonstrates what a "game" element might look like. All default values are assumed for omitted optional attributes.
  
 
<pre>
 
<pre>
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   name="Sample Game Systems"
 
   name="Sample Game Systems"
 
   publisher="Game Company"
 
   publisher="Game Company"
   website="www.gamecompany.com">
+
   website="www.gamecompany.com"
 +
  copyright="Copyright 2008 by Game Company">
 
   </game>
 
   </game>
 
</pre>
 
</pre>

Revision as of 20:55, 22 November 2008

Context: HL KitKit Reference … Definition File Reference 

The game system information section defines the name of the game system, the manufacturer, and copyright information. The XML element name is "game" and the complete list of attributes is below.

game Text – Name of the game system. Maximum length is 50 characters.
publisher Text – Name of the manufacturer or publisher of the game system. Maximum length is 50 characters.
website Text – URL of the publisher’s web-site. Maximum length is 100 characters.
copyright (Optional) Text – Appropriate copyright and trademark declaration for the game system and data files. Maximum length is 250 characters. Default: Empty.

Example

The following example demonstrates what a "game" element might look like. All default values are assumed for omitted optional attributes.

<game
  name="Sample Game Systems"
  publisher="Game Company"
  website="www.gamecompany.com"
  copyright="Copyright 2008 by Game Company">
  </game>