Initiative (Savage)

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Revision as of 20:11, 26 January 2009 by Rob (Talk | contribs) (Overview)

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Context: HL KitAuthoring Examples … Savage Worlds Walk-Through 

Overview

As mentioned in the previous section on the Tactical Console, initiative is usually pretty simple to implement. However, Savage Worlds uses a deck of playing cards for initiative. That requires a bit more work, so this topic works through the various steps involved in setting up such an initiative mechanism within HL.

Orientation

Modeling a Deck of Cards

Issuing an Initiative

@initiative @tiebreaker

Configuring the Initiative Behavior

per-turn bounds

Forcing a Re-Shuffle

Omitting Held Cards from Re-Shuffle

Eliminate Initiative Adjustment

Displaying Cards

Revising the Display