NewTurn Script

From HLKitWiki
Revision as of 04:41, 14 December 2008 by Rob (Talk | contribs)

Jump to: navigation, search

Context: HL KitKit Reference … Script Types 

Technical Details

Initial Context: Pick
Alternate Context: None
Fields Finalized? No

The NewTurn script utilizes the following special symbols:

-None- There are no special symbols for a NewTurn script.


The NewTurn script is invoked whenever the user triggers the start of a new combat turn within the Tactical Console. Prior to the start of the new turn, this script is applied to each actor. When invoked, the NewTurn script starts with the "actor" pick of an actor in the combat as its initial context. It is invoked for all actors in the combat (non-combatants are ignored). This allows the author to reset state for each actor prior to each new combat turn.


If a game system has state for each actor that needs to be reset at the start of each new combat turn, that can be accomplished via the NewTurn script.

herofield[acState].value = 0