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Showing below up to 100 results in range #21 to #120.

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  1. (hist) ‎Creature Customization (Savage) ‎[22,137 bytes]
  2. (hist) ‎TableDynamic Element (Data) ‎[22,085 bytes]
  3. (hist) ‎Character Sheet Phase 5 (Savage) ‎[21,895 bytes]
  4. (hist) ‎Character Sheet Phase 3 (Savage) ‎[21,715 bytes]
  5. (hist) ‎Initiative (Savage) ‎[21,677 bytes]
  6. (hist) ‎Complex Vehicles (Savage) ‎[20,194 bytes]
  7. (hist) ‎Show the Derivation of Values (Savage) ‎[19,701 bytes]
  8. (hist) ‎Basic Vehicles (Savage) ‎[19,503 bytes]
  9. (hist) ‎Character Sheet Additions (Savage) ‎[19,174 bytes]
  10. (hist) ‎Thing Element (Data) ‎[18,600 bytes]
  11. (hist) ‎Dashboard (Savage) ‎[18,027 bytes]
  12. (hist) ‎Using Bitmaps for Die Types (Savage) ‎[17,963 bytes]
  13. (hist) ‎Allies (Savage) ‎[17,779 bytes]
  14. (hist) ‎Damage (Savage) ‎[17,656 bytes]
  15. (hist) ‎Implementing the Character Sheet (Savage) ‎[17,217 bytes]
  16. (hist) ‎TableDef Element (Data) ‎[17,103 bytes]
  17. (hist) ‎Character Sheet Phase 2 (Savage) ‎[16,778 bytes]
  18. (hist) ‎Container Target References ‎[16,458 bytes]
  19. (hist) ‎Creatures (Savage Worlds) ‎[16,239 bytes]
  20. (hist) ‎Advancement Support (Savage) ‎[15,707 bytes]
  21. (hist) ‎Component Element (Data) ‎[15,673 bytes]
  22. (hist) ‎ChooserTable Element (Data) ‎[15,670 bytes]
  23. (hist) ‎Evolving the "Edges" Tab (Savage) ‎[15,561 bytes]
  24. (hist) ‎More on Arcane Backgrounds (Savage) ‎[15,364 bytes]
  25. (hist) ‎Revise "Basics" Tab (Savage) ‎[14,191 bytes]
  26. (hist) ‎Behavior Element (Data) ‎[14,041 bytes]
  27. (hist) ‎Data File Development Process ‎[13,993 bytes]
  28. (hist) ‎Armor (Savage) ‎[13,981 bytes]
  29. (hist) ‎A Tab for Skills (Savage) ‎[13,840 bytes]
  30. (hist) ‎Other Language Statements ‎[13,788 bytes]
  31. (hist) ‎Refining the "Arcane" Tab (Savage) ‎[13,617 bytes]
  32. (hist) ‎Traits (Savage) ‎[13,389 bytes]
  33. (hist) ‎Statblock Output (Savage) ‎[13,296 bytes]
  34. (hist) ‎Thing Context ‎[13,054 bytes]
  35. (hist) ‎Revise Summary Panels (Savage) ‎[12,949 bytes]
  36. (hist) ‎Adding Advancements (Savage) ‎[12,864 bytes]
  37. (hist) ‎Equipment (Savage) ‎[12,702 bytes]
  38. (hist) ‎Resource Element (Data) ‎[12,702 bytes]
  39. (hist) ‎Refining Arcane Backgrounds and Powers (Savage) ‎[12,659 bytes]
  40. (hist) ‎Field Element (Data) ‎[12,580 bytes]
  41. (hist) ‎Tactical Console (Savage) ‎[12,306 bytes]
  42. (hist) ‎Injuries (Savage) ‎[12,129 bytes]
  43. (hist) ‎Special Weapons (Savage) ‎[11,884 bytes]
  44. (hist) ‎Language Intrinsics ‎[11,621 bytes]
  45. (hist) ‎Finishing Off Weapons (Savage) ‎[11,331 bytes]
  46. (hist) ‎Derived Traits (Savage) ‎[11,303 bytes]
  47. (hist) ‎Portal Element (Data) ‎[11,191 bytes]
  48. (hist) ‎Template Context ‎[11,132 bytes]
  49. (hist) ‎Portals ‎[11,043 bytes]
  50. (hist) ‎Encoded Text ‎[10,736 bytes]
  51. (hist) ‎TableAuto Element (Data) ‎[10,467 bytes]
  52. (hist) ‎Tag Terms ‎[10,397 bytes]
  53. (hist) ‎Data File Release (Savage) ‎[10,265 bytes]
  54. (hist) ‎Field Context ‎[10,203 bytes]
  55. (hist) ‎Thing Target References ‎[10,091 bytes]
  56. (hist) ‎Dossier Element (Data) ‎[9,916 bytes]
  57. (hist) ‎Gear and Load Limit (Savage) ‎[9,901 bytes]
  58. (hist) ‎Script Contexts ‎[9,838 bytes]
  59. (hist) ‎Bootstraps ‎[9,743 bytes]
  60. (hist) ‎Functionality Revision History ‎[9,545 bytes]
  61. (hist) ‎5th Edition SRD Best Practices ‎[9,364 bytes]
  62. (hist) ‎Add an "Edges" Tab (Savage) ‎[9,362 bytes]
  63. (hist) ‎Glossary of Terms ‎[9,334 bytes]
  64. (hist) ‎Character Creation Logic (Savage) ‎[9,167 bytes]
  65. (hist) ‎Flow Control ‎[9,055 bytes]
  66. (hist) ‎Synthesizing Descriptions for Display (Savage) ‎[8,994 bytes]
  67. (hist) ‎Establishing Timing Dependencies ‎[8,919 bytes]
  68. (hist) ‎Savage Worlds Walk-Through ‎[8,875 bytes]
  69. (hist) ‎Resources (Savage) ‎[8,658 bytes]
  70. (hist) ‎Adding Edges (Savage) ‎[8,618 bytes]
  71. (hist) ‎Adding Items to Tables ‎[8,614 bytes]
  72. (hist) ‎Hero Context ‎[8,591 bytes]
  73. (hist) ‎Adding Hindrances (Savage) ‎[8,565 bytes]
  74. (hist) ‎Advanced Script Handling ‎[8,493 bytes]
  75. (hist) ‎Character Sheet Design (Savage) ‎[8,392 bytes]
  76. (hist) ‎Template Target References ‎[8,374 bytes]
  77. (hist) ‎Edge Support (Savage) ‎[8,211 bytes]
  78. (hist) ‎Ranged Weapons (Savage) ‎[8,130 bytes]
  79. (hist) ‎Script Timing Issues ‎[8,037 bytes]
  80. (hist) ‎Encumbrance (Savage) ‎[7,848 bytes]
  81. (hist) ‎Skeleton Data File Revision History ‎[7,783 bytes]
  82. (hist) ‎Home ‎[7,759 bytes]
  83. (hist) ‎Races and Racial Abilities (Savage) ‎[7,608 bytes]
  84. (hist) ‎Skills (Savage) ‎[7,449 bytes]
  85. (hist) ‎Bootstrap Element (Data) ‎[7,236 bytes]
  86. (hist) ‎Revise Adjustments (Savage) ‎[7,179 bytes]
  87. (hist) ‎Tags and Tag Groups ‎[7,167 bytes]
  88. (hist) ‎Basics of Arcane Backgrounds (Savage) ‎[7,051 bytes]
  89. (hist) ‎Field Target References ‎[6,821 bytes]
  90. (hist) ‎TableFixed Element (Data) ‎[6,786 bytes]
  91. (hist) ‎XML Files ‎[6,718 bytes]
  92. (hist) ‎Layout Element (Data) ‎[6,694 bytes]
  93. (hist) ‎Conferring Edges and Hindrances (Savage) ‎[6,621 bytes]
  94. (hist) ‎Revise Configuration Form (Savage) ‎[6,590 bytes]
  95. (hist) ‎Hindrance Support (Savage) ‎[6,553 bytes]
  96. (hist) ‎Portal Context ‎[6,425 bytes]
  97. (hist) ‎Revise Journal Tab (Savage) ‎[6,330 bytes]
  98. (hist) ‎Context Transitions ‎[6,212 bytes]
  99. (hist) ‎Layout Context ‎[6,185 bytes]
  100. (hist) ‎Data File Reference ‎[6,175 bytes]

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