Difference between revisions of "User-Configurable Options (Savage)"

From HLKitWiki
Jump to: navigation, search
(Overview)
Line 2: Line 2:
  
 
===Overview===
 
===Overview===
 +
 +
In most game systems, there are a number of optional game mechanics that may be employed. These range from methods for character creation to rules for combat resolution. There are also situations where you'll want to provide users with the ability to customize the contents of character sheets. All of these have one thing in common: the ability for users to enable options that influence how the data files behave.
 +
 +
All user-configurable options are presented to the user within the "Configure Hero" form. These options can be organized into logical groups to make access easier for users. The sections below introduce various ways to utilize user-configurable options within the Savage Worlds data files.
  
 
===How Sources Work===
 
===How Sources Work===

Revision as of 06:17, 28 January 2009

Context: HL KitAuthoring Examples … Savage Worlds Walk-Through 

Overview

In most game systems, there are a number of optional game mechanics that may be employed. These range from methods for character creation to rules for combat resolution. There are also situations where you'll want to provide users with the ability to customize the contents of character sheets. All of these have one thing in common: the ability for users to enable options that influence how the data files behave.

All user-configurable options are presented to the user within the "Configure Hero" form. These options can be organized into logical groups to make access easier for users. The sections below introduce various ways to utilize user-configurable options within the Savage Worlds data files.

How Sources Work

Dark Campaign Settings

Heroic Campaign Settings

Character Sheet Output