Skeleton File Changes V3.2: Difference between revisions
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Line 39: Added definition of the "Helper.NoMinimum" tag for use with Resources. | Line 39: Added definition of the "Helper.NoMinimum" tag for use with Resources. | ||
===File: "equipment.str"=== | |||
Line 68: Corrected the calculation of the "lot cost" for a piece of gear. | |||
Line 767: When creating ammunition and we have a transaction pick, the initial user quantity must be setup based on the actual quantity purchased. | |||
===File: "traits.str"=== | |||
Line 214: Added the "Activated" identity tag group for shared use with adjustments. | |||
Line 240: If an ability is activated, the corresponding "Activated" identity tag is now forwarded to the actor. | |||
===File: "miscellaneous.str"=== | ===File: "miscellaneous.str"=== | ||
Line 12: | Line 24: | ||
Line 81: Assigned "Helper.NoMinimum" tag to disable reporting a validation warning if XP are not spent. | Line 81: Assigned "Helper.NoMinimum" tag to disable reporting a validation warning if XP are not spent. | ||
===File: "form_static.dat"=== | |||
Line 81: Eliminated the "maxlength" attribute that now results in a compilation error. | |||
===File: "form_config.dat"=== | |||
Line 92: Eliminated the "maxlength" attribute that now results in a compilation error. | |||
===File: "form_manipulate.dat"=== | |||
Line 49: Eliminated the "maxlength" attribute that now results in a compilation error. | |||
===File: "sheet_standard2.dat"=== | ===File: "sheet_standard2.dat"=== | ||
Line 36: | Line 60: | ||
Line 279: Added "prefix" attribute for use by the Editor. | Line 279: Added "prefix" attribute for use by the Editor. | ||
Line 156: Added "Ammunition" edit thing to allow users to enter ammunition via the Editor. | |||
Line 137: Added "Lot Cost" and "Weight" fields for use by the Editor. | |||
Line 207: Added "Weight" field for use by the Editor. | |||
Line 272: Added "Weight" field for use by the Editor. | |||
Line 317: Added "Weight" field for use by the Editor. | |||
Line 347: Added "Weight" field for use by the Editor. | |||
===File: "system_resources.aug"=== | |||
Line 268: Added definition of the "tabwarning" color resource to allow authors to easily override the resource if they wish. | |||
Line 626: Added definition of the "edtbackov" color resource to enable overrides. | |||
Line 1131: Added definition of the "progtext" color resource to enable overrides. | |||
Line 1315: Added definition of the "cnflictext" color resource to enable overrides. | |||
Line 1315: Added definition of the "buygameup" and "buygamedn" bitmap resources to enable overrides. |
Latest revision as of 05:47, 5 May 2009
Context: HL Kit … Kit Reference … Skeleton Data File Revision History
File: "tags.1st"
Line 39: Added definition of the "Helper.NoMinimum" tag for use with Resources.
File: "equipment.str"
Line 68: Corrected the calculation of the "lot cost" for a piece of gear.
Line 767: When creating ammunition and we have a transaction pick, the initial user quantity must be setup based on the actual quantity purchased.
File: "traits.str"
Line 214: Added the "Activated" identity tag group for shared use with adjustments.
Line 240: If an ability is activated, the corresponding "Activated" identity tag is now forwarded to the actor.
File: "miscellaneous.str"
Line 182: Added new Eval Rule script that reports a validation warning for any resource that is not fully spent, except if that resource is assigned the "Helper.NoMinimum" tag.
File: "thing_miscellaneous.dat"
Line 81: Assigned "Helper.NoMinimum" tag to disable reporting a validation warning if XP are not spent.
File: "form_static.dat"
Line 81: Eliminated the "maxlength" attribute that now results in a compilation error.
File: "form_config.dat"
Line 92: Eliminated the "maxlength" attribute that now results in a compilation error.
File: "form_manipulate.dat"
Line 49: Eliminated the "maxlength" attribute that now results in a compilation error.
File: "sheet_standard2.dat"
Line 85: The right-side column of output must be properly positioned on the right.
File: "editor.dat"
Line 17: Added "prefix" attribute for use by the Editor.
Line 42: Added "prefix" attribute for use by the Editor.
Line 72: Added "prefix" attribute for use by the Editor.
Line 119: Added "prefix" attribute for use by the Editor.
Line 129: Added "prefix" attribute for use by the Editor.
Line 149: Added "prefix" attribute for use by the Editor.
Line 194: Added "prefix" attribute for use by the Editor.
Line 254: Added "prefix" attribute for use by the Editor.
Line 279: Added "prefix" attribute for use by the Editor.
Line 156: Added "Ammunition" edit thing to allow users to enter ammunition via the Editor.
Line 137: Added "Lot Cost" and "Weight" fields for use by the Editor.
Line 207: Added "Weight" field for use by the Editor.
Line 272: Added "Weight" field for use by the Editor.
Line 317: Added "Weight" field for use by the Editor.
Line 347: Added "Weight" field for use by the Editor.
File: "system_resources.aug"
Line 268: Added definition of the "tabwarning" color resource to allow authors to easily override the resource if they wish.
Line 626: Added definition of the "edtbackov" color resource to enable overrides.
Line 1131: Added definition of the "progtext" color resource to enable overrides.
Line 1315: Added definition of the "cnflictext" color resource to enable overrides.
Line 1315: Added definition of the "buygameup" and "buygamedn" bitmap resources to enable overrides.