Authoring Examples: Difference between revisions

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New page: {{context}} Category:Authoring Examples This section offers an assortment of suggested techniques for solving a wide range of different types of problems. The topics below focus on sp...
 
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[[Category:Authoring Examples]]
[[Category:Authoring Examples]]


This section offers an assortment of suggested techniques for solving a wide range of different types of problems. The topics below focus on specific situations that you'll encounter when writing data files and offers recommendations for how to implement a solution. Simply click on one of the many topics below to learn more about it.
The goal of this section is to provide concrete examples of how to create data files for whatever game system you choose. Although additional examples are included, the primary component of this section is a detailed walk-through that guides you through the evolution of fully operational data files for the Savage Worlds game system. Starting with the Skeleton data files provided with the Kit, you'll witness how the entire process unfolds. Simply click on one of the topics below to see an example of how to use the Kit.


{{important}}This section of the documentation is not yet complete. Topics that have been written will be found at the top of the list below and possess live links. Other topics are simply identified by name, sometimes along with a few notes about what the topic will contain. These topics will be added over time to complete the documentation.
{{important}}This section of the documentation is not yet complete. Topics that have been written will be found at the top of the list below and possess live links. Other topics are simply identified by name, sometimes along with a few notes about what the topic will contain. These topics will be added over time to complete the documentation.
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Revision as of 12:17, 22 November 2008

Context: HL Kit

The goal of this section is to provide concrete examples of how to create data files for whatever game system you choose. Although additional examples are included, the primary component of this section is a detailed walk-through that guides you through the evolution of fully operational data files for the Savage Worlds game system. Starting with the Skeleton data files provided with the Kit, you'll witness how the entire process unfolds. Simply click on one of the topics below to see an example of how to use the Kit.

IMPORTANT! This section of the documentation is not yet complete. Topics that have been written will be found at the top of the list below and possess live links. Other topics are simply identified by name, sometimes along with a few notes about what the topic will contain. These topics will be added over time to complete the documentation.

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[TBD] 


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