Skeleton Data Files
From HLKitWiki
Context: HL Kit … Authoring Examples … Savage Worlds Walk-Through
To simplify the creation of custom data files for a new game system, the Kit provides the Skeleton data files as a robust starting point. The Authoring Kit Sample game system provides a working example that builds directly on top of the Skeleton data files. The topics below delve into the various facets of these data files that you'll likely want to become familiar with.
- Data File Organization
- Definition File
- Control Elements
- Tags and Tag Groups
- Reusable Structural Blocks
- Actor Behaviors
- Adjustments
- Gear and Equipment
- Trackers and Resource Management
- Centralized Object Information
- Styles and Visual Resources
- Reusable Visual Blocks
- Tab Panels
- Summary Panels
- Forms
- User-Manipulable Things
- Behind-the-Scenes Things
- Starting Objects
- Character Output
- Transaction Handling
- Formalized Advancement
- Dashboard and Tactical Console