Layout Target References

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Context: HL Kit … Kit Reference … Target References 

The "layout" script context governs the operations that can be applied to layouts within scenes. The complete list of target references for layouts is presented in the table below.

width (Left, Right, Number) Accesses the width of the layout. Unless explicitly specified within the XML, the width of a layout is initialized to the width of the containing scene, minus any assigned margins.

Example: result = this.width
Example: this.width = 420

height (Left, Right, Number) Accesses the height of the scene. Unless explicitly specified within the XML, the height of a layout is initialized to the height of the containing scene, minus any assigned margins.

Example: result = this.height
Example: this.height = 420

left (Left, Right, Number) Accesses the position of the left edge of the layout within the containing visual element.

Example: result = this.left
Example: this.left = 42

top (Left, Right, Number) Accesses the position of the top edge of the layout within the containing visual element.

Example: result = this.top
Example: this.top = 42

right (Right, Number) Returns the position of the right edge of the layout within the containing visual element.

Example: result = this.right

bottom (Right, Number) Returns the position of the bottom edge of the layout within the containing visual element.

Example: result = this.bottom

visible (Left, Right, Number) Controls the visibility of the layout within the containing visual element. A non-zero value indicates the layout is visible and a zero value indicates hidden.

Example: result = this.visible
Example: this.visible = 1

scrollbar (Right, Number) Returns the width of a scroller, in pixels.

Example: result = this.scrollbar

autotop (Left, Right, Number)
autobottom (Left, Right, Number)
autoleft (Left, Right, Number)
autoright (Left, Right, Number)
autowidth (Left, Right, Number)
autoheight (Left, Right, Number)
autogap (Left, Right, Number)
autoplace[gap] (Right, Number)