Creatures (Savage Worlds)
From HLKitWiki
Context: HL Kit … Authoring Examples … Savage Worlds Walk-Through
Overview
If we want to be big help for GMs, we need to allow GMs to do more than just create NPCs. We must also let them quickly create monsters and animals.
New Character Type
Integrate Into Configure Hero Form
New Creature Component
Directly Defining Traits
General Approach
-tags instead of fields where possible for user ease
Defining Attributes
Defining Derived Traits
Defining Skills
Defining a Complete Creature
-change history tracking to "changes" to ignore values of zero
Tailoring the Interface
Separate Creature and Race Choosers
Resource Revisions
Basics and Skills Tabs
Omitting Non-Applicable Tabs
Safety Checks
Existence Tag Expressions
-existence tagexpr to auto-delete race/creature upon switch
Validation Rules
Allow User to Add Abilities
-tag to identify general abilities for re-use -allow user to specify facets of dynamic abilities that are needed (value/text)