UsagePool Element (Data)
From HLKitWiki
Context: HL Kit … Kit Reference … Structural File Reference
The "usagepool" Element
Usage pools provide a convenient way to manage resources that have built-in history tracking of all changes. You define each usage pool via the "usagepool" element. The complete list of attributes for this element is below.
id Id – Specifies the unique id to utilize for this usage pool. name Text – Name to be used in reference to this usage pool. Maximum length is 25 characters. abbrev Text – Abbreviation to be used for the usage pool. If empty, the name is also used as the abbreviation. Maximum length is 25 characters. Default: Empty. quantity Integer – Specifies the starting quantity to be used for the usage pool. Default: "0". maximum Integer – Specifies the maximum history size to be tracked for the pool. A value of zero indicates no limit on the history. Default: "0". ishero Boolean – Indicates whether the usage pool is intended for use on each hero/actor or with individual picks. Default: "yes". persist Boolean – Indicates whether the history information is saved within the portfolio and restored when it is reloaded. If not persistent, only the latest value is preserved. Default: "no".
Example
The following example demonstrates what a "usagepool" element might look like. All default values are assumed for optional attributes.
<usagepool id="TotalXP" name="Total XP" abbrev="XP" ishero="yes" persist="yes"/>