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Showing below up to 50 results in range #121 to #170.
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- Table Target References (06:18, 7 December 2008)
- State Target References (06:19, 7 December 2008)
- Hero Context (16:25, 7 December 2008)
- Pool Context (16:29, 7 December 2008)
- Layout Context (16:33, 7 December 2008)
- Target References (16:59, 7 December 2008)
- Context Transitions (17:01, 7 December 2008)
- Scene Context (18:20, 7 December 2008)
- Adding Items to Tables (22:41, 7 December 2008)
- Candidate Tag Expression (22:45, 7 December 2008)
- Restriction Tag Expression (23:14, 7 December 2008)
- Definition File Reference (19:00, 8 December 2008)
- ScriptMacro Element (Data) (19:01, 8 December 2008)
- Scripting Basics (15:58, 15 December 2008)
- Keying on Items Within Tables (16:38, 15 December 2008)
- SettingSummary Element (Data) (16:03, 16 December 2008)
- XML Files (01:08, 17 December 2008)
- Unique Ids (02:26, 17 December 2008)
- Entities and Gizmos (02:36, 17 December 2008)
- How Visual Elements Behave (02:43, 17 December 2008)
- Advanced Script Handling (02:56, 17 December 2008)
- Existence Tag Expression (03:13, 17 December 2008)
- Revise Adjustments (Savage) (21:10, 17 December 2008)
- Prune Extraneous Material (Savage) (21:12, 17 December 2008)
- Revise Configuration Form (Savage) (21:12, 17 December 2008)
- Adding Edges (Savage) (21:13, 17 December 2008)
- Edge Support (Savage) (21:13, 17 December 2008)
- Adding Hindrances (Savage) (21:13, 17 December 2008)
- Encumbrance (Savage) (21:14, 17 December 2008)
- Verifying Actor Pre-Requisites (Savage) (21:14, 17 December 2008)
- Resources (Savage) (21:15, 17 December 2008)
- Develop Your Plan (Savage) (21:16, 17 December 2008)
- The First Steps (Savage) (21:17, 17 December 2008)
- Add an "Arcane" Tab (Savage) (00:59, 18 December 2008)
- Revamp the "Static" Form (Savage) (02:35, 18 December 2008)
- Gear and Load Limit (Savage) (05:12, 18 December 2008)
- Special Weapons (Savage) (05:24, 18 December 2008)
- Fright (Savage) (05:42, 18 December 2008)
- Basic Concepts and Terminology (05:06, 21 December 2008)
- Glossary of Terms (05:26, 21 December 2008)
- Advanced Authoring Concepts (22:25, 22 December 2008)
- Synthesizing Descriptions for Display (Savage) (00:04, 23 December 2008)
- Advancement Support (Savage) (00:07, 23 December 2008)
- Adding Advancements (Savage) (00:08, 23 December 2008)
- Ranged Weapons (Savage) (09:43, 12 January 2009)
- Complex Vehicles (Savage) (21:08, 12 January 2009)
- Using Bitmaps for Die Types (Savage) (23:49, 12 January 2009)
- Revise Summary Panels (Savage) (16:26, 14 January 2009)
- Character Sheet Design (Savage) (10:42, 16 January 2009)
- Data File Development Process (02:46, 21 January 2009)